Bresenhams line drawing algorithm
#include #include #include #include void main() { int Xs,Ys,Xe,Ye,dx,dy; float X,Y,p; int gd=DETECT,gm ; initgraph(&gd,&gm,”C:\\tc\\bgi”); printf (“Enter the value of (Xs , Xs ) & (Xe , Ye)\n”); scanf (“%d%d%d%d”, &Xs ,&Ys , &Xe , &Ye); dy=Ye-Ys; dx=Xe-Xs; p=(2*dy)-dx; X=Xs; Y=Ys; cleardevice( ); putpixel(X,Y,YELLOW); while(X!=Xe && Y!=Ye) { if(p<1) { X=X+1; p=p+(2*dy); putpixel (X,Y,RED); } … Read more